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Glass
Glass creates a layer of clear or colored glass that can be affected by refraction,
light filtering, and light reflection. There are tools for beveling, smoothness,
gradient shading, refraction, opacity, tinting and glass color. There are
also lighting controls. This is a great filter to create magnifying like
effects. To really use the refraction command the effect must be applied
on the same layer as the image.
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Glass filter
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Gradient Glow
This effect applies a realistic glow around the outside edge of any selection.
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Gradient Glow
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HSB Noise
This filter adds noise to a selection by editing the Hue, Saturation and Brightness
settings. This filter can add texture to a selection. It can only be applied
to an RGB image. You have control over Hue, Saturation, Brightness, Opacity,
Lump (noise), pattern and fractal roughness. There is a random generator
and a seamless tile option.
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HSB Noise
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Jiggle
This filter produces distortions based a random organic bubbling. You can control
movement, bubble size, warping, and twisting. There is also a seamless tile
option.
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Jiggle filter
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