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20) In the 'Drag Layers' Palette choose the 'x1' layer, 'Unconstrained' for Movement and click 'Get Current Position.' This sets the initial location for the 'Drop Target.' Set a 'Snap' of 10. What this does is set the location for your X image when you press the reset link that will be added later. Click OK.

The Drag Layer gives you the power to move layers on a web page

21) Now drag the 'x1' layer onto Channel 6 in the timeline. Shift the end keyframe to 30. Although the location of the 'x1' layer is the same for keyframe 1 and 30 I found that I still had to set keyframe 30 again. Basically I copied the 'L' and 'T' settings for keyframe 1 and pasted them into keyframe 30.

22) Now follow the same procedure for four more Xs. You will not need more than 5 Xs and 5 Os for the game, depending on who starts.

23) After you complete the Xs create five Os, using the same method. Your timeline should look like this.

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