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(1) (2) (3) (4) (5) (6)
20) In the 'Drag Layers' Palette choose the 'x1'
layer, 'Unconstrained' for Movement and click 'Get Current Position.'
This sets the initial location for the 'Drop Target.' Set a 'Snap'
of 10. What this does is set the location for your X image when
you press the reset link that will be added later. Click OK.
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The Drag Layer gives you the power to move layers on a web
page
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21) Now drag the 'x1' layer onto Channel 6 in the
timeline. Shift the end keyframe to 30. Although the location of
the 'x1' layer is the same for keyframe 1 and 30 I found that I
still had to set keyframe 30 again. Basically I copied the 'L'
and 'T' settings for keyframe 1 and pasted them into keyframe 30.
22) Now follow the same procedure for four more Xs.
You will not need more than 5 Xs and 5 Os for the game, depending
on who starts.
23) After you complete the Xs create five Os, using
the same method. Your timeline should look like this.
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