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5) After seeing that groovy
haircut that 'oh' expression changes into pure horror.
Use your imagination to come up with a unique shape. I
chose a big drooping grimace. It's the look of despair
I had after my father gave me a crewcut when I was six.
Remember to insert your 'Blank Keyframe' (F7) first. Now
select frame 15 and apply the 'shape' tween. I set my 'ease'
slider to -100 so the effect will accelerate to frame 25.
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Use your 'bezier tool' to create
your mouth
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Unfortunately when I tested
my animation I got a weird distortion as my grimace rotated
90 degrees. This might happen to you depending on how you
created shapes. But this gives me the chance to tell you
about 'shape hints.' Sometimes when you morph odd or complex
shapes you might get very strange morphs. 'Shape hints'
can give you a measure of control on how Flash executes
a shape tween.
I selected 'Frame 15' in my
mouth layer. I then pressed Ctrl-H. A 'shape hint' appears
in the center of my shape. As you can see it is round and
has the letter 'a.' I dragged it to the top edge of my
'oh' shape. I clicked Ctrl-H again and now 'b' appears.
I dragged this to the right edge of my 'oh' shape. I then
added two more, 'c' and 'd.' Shape hints must be set in
sequential order, either clockwise or counter-clockwise.
I now select Frame 25 of my
mouth layer. All you see is one 'shape hint,' the letter
'd.' If you move it you will see the other are right underneath.
Move the 'd' hint to the left corner of your 'grimace'
shape. Move the 'c' to the bottom edge. Place the 'b' in
the right mouth corner. And finally place the 'a' at the
top edge.
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Frame 25 - Shape Hints
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Now when I play my animation
the distortion stops. This is a great tool to control shape
tweening.
6) Now for the eyes. I want
them to close slightly, as if squinting. Starting with
the left eye I set a 'Blank Keyframe' (F7) at 15 and create
my new eye directly over my original eye (Use onion skinning
to align elements). Now while your new eye is still selected
'copy' it. Select Frame 15 of the right eye and insert
a 'Blank Keyframe' (F7). Now 'paste' in the copy you made
and move it over the right eye. Now select 'Frame 1' of
the left eye and apply a 'shape' tween. Do the same to
the right eye.
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